Project management for game studios that actually ship

Track features, bugs and assets in one board. Run milestone-based cycles that fit your dev rhythm, not a corporate sprint schedule.

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use.kanbanq.app
TASKS FOR LATER

Engine

Upgrade Unity to latest LTS

Custom shader for underwater scenes

Art & Animation

Enemy death FX polish pass

Alternate outfit skins

Launch prep

Press kit assets

Launch trailer cut

Manage categories
COMPLETED TASKS
06Act III vertical slice
03 – 17 Apr 2026
28
05Enemy AI overhaul
20 – 02 Apr 2026
19
04Saving & checkpoints
08 – 19 Mar 2026
15
03Core combat polish
25 – 07 Mar 2026
17

Steam Early Access Milestone

WORKING ON NOW
CYCLE 06 – DAY 8

To Do

Block out final boss arena

Storyboard cinematic finale

Compose credits theme

In Progress

Polish dodge-roll animation timing

Paint winter village interiors

Re-record protagonist VO lines

Review

Accessibility pass on HUD

Localise menu strings (FR, DE, JP)

Done

COMPLETE

Save system refactor

Main theme with percussion layer

Tutorial level whitebox

Controller rebinding UI

Steam store page copy

Manage statuses

Every dev, on the same version.

Real-time task updates across the board. See who's on which level, system or bug fix right now, without pinging anyone in Discord.

The details that make the difference.

Everything you'd expect, done right.

Public Boards

Share your roadmap with a public URL. Let your users see what you're building and what's coming next.

Active
use.kanbanq.app/board/your-project
To Do

Implement ambient wolf-howl sound loop for night cycle

Fix collision snag near the old bridge

In Progress

Update weather transition controller

New enemy type: Frostcaller – early pass

Shader fix for character hair during storm effects

Review

Added new icons for consumables

Implemented autosave on entering key areas

Personalisation

Colour your task cards and set a board background: solid, gradient, or an Unsplash photo. Make it yours.

Design landing page

Solid
Gradient
Unsplash
Expand
Colourise

Rich Task Cards

More blocks soon

Add content blocks to any task: text, bullets, checklists and more. Task notes that actually work.

Text
Rich text notes and descriptions
Checklist
Track progress with tick boxes
Bullet
Ordered lists and bullet points
Images & AttachmentsComing soon
Embed files directly in your tasks
Coming soon

Task Priority

Flag what matters. Mark tasks as urgent, high, medium or low so the right things get done first.

UrgentNeeds immediate attention
HighShould be tackled next
MediumImportant but not pressing
LowNice to have when time allows

Task Assigning

Put names to work. Assign tasks to teammates so everyone knows exactly what they own.

Design homepage heroJM
Write API docsAL
QA regression suiteTS
Set up CI pipelineKR
Migrate database?

Board Permissions

Workspace members can view boards by default, or require approval before anyone joins. You stay in control.

Board access

Anyone with the linkOpen

All workspace members can view and join this board. No invitation required.

Requires approvalRestricted

Members must request access before they can join. Board admins approve each request.

Invite onlyPrivate

Only invited members can see and access this board.

Every workflow a game studio runs.

From pre-production to launch day, Kanbanq fits the way games get made.

Milestone planning

Map out your game's major milestones and pull tasks into sprints when you're ready to tackle them.

Bug triaging

Log and prioritise bugs in the backlog. Drag into the sprint when you're ready to fix them, keep the rest out of the way.

Build releases

Track what's going into each build. Close a cycle when the build ships and get an AI summary of everything that changed.

Level design tracking

Track level design tasks, iteration feedback and sign-off alongside your engineering work in one shared board.

QA sprints

Create a dedicated QA sprint column, assign testers and track bug status without switching to a separate tool.

Asset management

Keep art, audio and design tasks in the backlog with clear owners and status, so nothing falls through the cracks.

Milestone planning

Map out your game's major milestones and pull tasks into sprints when you're ready to tackle them.

Bug triaging

Log and prioritise bugs in the backlog. Drag into the sprint when you're ready to fix them, keep the rest out of the way.

Build releases

Track what's going into each build. Close a cycle when the build ships and get an AI summary of everything that changed.

Level design tracking

Track level design tasks, iteration feedback and sign-off alongside your engineering work in one shared board.

QA sprints

Create a dedicated QA sprint column, assign testers and track bug status without switching to a separate tool.

Asset management

Keep art, audio and design tasks in the backlog with clear owners and status, so nothing falls through the cracks.

Narrative tracking

Track story scripts, dialogue revisions and cutscene tasks the same way you track code. One board, all disciplines.

Remote studio

Real-time cursors and live updates keep distributed game dev teams in sync without endless Discord back-and-forth.

Engine upgrades

Track engine migration tasks, tooling changes and tech debt without losing them in a sea of feature work.

UI/UX polish

Manage UI feedback, accessibility passes and final polish tasks as a dedicated sprint before launch.

Launch prep

Plan your store page, press kit, trailer and review code tasks in one place. Know exactly what's left before day one.

Sound design sprints

Keep audio tasks alongside everything else. Assign music, SFX and implementation work to your sound designer in the same board.

Narrative tracking

Track story scripts, dialogue revisions and cutscene tasks the same way you track code. One board, all disciplines.

Remote studio

Real-time cursors and live updates keep distributed game dev teams in sync without endless Discord back-and-forth.

Engine upgrades

Track engine migration tasks, tooling changes and tech debt without losing them in a sea of feature work.

UI/UX polish

Manage UI feedback, accessibility passes and final polish tasks as a dedicated sprint before launch.

Launch prep

Plan your store page, press kit, trailer and review code tasks in one place. Know exactly what's left before day one.

Sound design sprints

Keep audio tasks alongside everything else. Assign music, SFX and implementation work to your sound designer in the same board.

Ship the build. Kanbanq writes the milestone recap.

Close a milestone and AI drafts the cycle summary for your whole studio. Code, art and audio progress in one update.

AI Assistant & MCP toolsComing soon
Backlog predictionsComing soon
Project insightsComing soon
FromKanbanq AI <ai@kanbanq.app>
Tostudio@crimsonhalcyon.dev
SubjectMilestone 6 complete – Crimson Halcyon
Date17 Apr 2026, 18:12

Kanbanq AI

Milestone 6 · Crimson Halcyon · 03 – 17 Apr 2026

This milestone wrapped the Act III vertical slice, polished combat timing and locked the main theme with its new percussion layer. 28 of 32 tasks completed across code, art and audio. Next up: boss arena whitebox and first-pass localisation.

32Started
4Added
28Completed
88%Rate

Categories

Code10
Art8
Audio6

Team

Alex ChenAlex Chen9/11
Priya SharmaPriya Sharma8/9
Marcus ReevesMarcus Reeves6/8
Free forever

Generous free tier. No tricks.

Unlimited users, unlimited workspaces, up to 250 active tasks per workspace. Completed tasks don't count.

Users

Workspaces

250

Active tasks

Simple, transparent pricing

Start free. Upgrade when you need more.

Free

Already getting started

0/month
  • Unlimited users & workspaces
  • Unlimited projects
  • 250 active tasks per workspace
  • Dual board system
  • Real-time collaboration
  • AI summaries trial included
  • Community support

Pro

For teams who ship

4.50/user/month
  • Everything in Free
  • Unlimited active tasks
  • Unlimited AI summaries
  • 1 free seat for every 4 users
  • Priority support

Questions from game studios

Still unsure? Get in touch and we'll help.

Stop managing your game with spreadsheets.

Kanbanq is free for your whole studio. Set up in minutes, no configuration needed.

Free forever · No credit card required